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DEADLINED

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Devlog

  • Final Update
    October 26, 2023 by Megarion
    Well this is very awkward DEADLINED will be discontinued because the game mechanics don’t have much potential. If this project continues further, it will eventually drop down. DEADLINED will instead... Continue reading
  • (1.0.3 Alpha) Tutorial+ (and other things)
    October 08, 2023 by Megarion
    An update that will help me be prepared for the next update, containing these changes: Guns (although the sprites for them are not present) Melee + Parry Friendly Fire Slightly reworked UI (with SFX)... Continue reading
  • (1.0.2 Alpha) Preparation
    September 17, 2023 by Megarion
    Just a small update with these changes: New enemy layouts Changed enemies’ sprites A new easy enemy :) New UI Fullscreen Bossbars (although they are not that common as of now) And these less signifi... Continue reading
  • (1.0.1 Alpha) General Fixes
    September 01, 2023 by Megarion
    Just a minor update with these fixes, some from given suggestions (thanks yall): New ability : Attract bullets in a certain range to your current location Directional lighting hides enemies and bullet... Continue reading
  • (1.0.0 Alpha) First prototype
    August 25, 2023 by Megarion
    Includes: Reusable objects you can pick up and damage enemies with Extensive gameplay mechanics Cool sound effects and visuals Will soon be added: Maps Enemies Improved flow of the game 24/8/2023... Continue reading
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